Fig. 1.
Vertical exploration of the cylinder wall during a full rear by a rat.
2.2 Video Recording (Optional for Experienced Investigators)
1.
Video camera (VHS or digital).
2.
Mirror placed to side of cylinder to enable video recording while animal is turned away from the camera.
3.
Video player (VCR or computer program) with slow motion capabilities.
3 Methods
3.1 Performing the Test
1.
Set-down the cylinder at a quiet location with low-lighting.
2.
Fix the video-camera onto a tripod with full view of both the cylinder and a mirror angled to allow viewing of the opposite side (optional step for experienced investigators).
3.
Place the animal into the cylinder and record the forelimb usage over a period of up to 10 min, depending on the activity level needed to acquire at least 15 exploratory movements (more than 20 leads to habituation).
3.2 Tabulating the Behavior
1.
Ipsilateral (I): Forelimb on the same side to brain injury, used independently to either (a) contact cylinder wall during, a full rear, weight shifting movement, to regain center of gravity, or (b) for landing.
2.
Contralateral (C): Forelimb on the opposite side to brain injury, used independently to either (a) contact cylinder wall during, a full rear, weight shifting movement, to regain center of gravity, or (b) for landing.
3.
Bilateral (B): Both forelimbs used to either (a) contact cylinder wall during a full rear and during lateral movements along the wall, or (b) for landing.
4.
Both paws need to be removed from vertical wall surface before another exploratory score may be given.
3.3 Calculating the FUA Score (8)
1.
[(I + 1/2B)/(I + C + B)] × 100
2.
Ipsilateral forelimb = (I); contralateral = (C); bilateral = (B)
3.4 Presenting the Result
1.
Y-axis: FUA score
2.
X-axis: animal group (e.g., sham, vehicle, treatment, etc.) or time-point
4 Notes
4.1 When to Perform the Test
1.
Both rats and mice will show neurological deficits within the first 24 h after injury, regardless of which model is being used (blood or collagenase).
2.
3.
4.2 Controlled Environment
1.
A quiet and low-lit location is ideal
2.
Visibility can be increased by red lighting
< div class='tao-gold-member'>
Only gold members can continue reading. Log In or Register a > to continue